Creation Of Objects

For questions about using Classic.

Post » Tue Dec 28, 2010 9:44 pm

Hi

I have a "Food Supply" with the Private Variable being at 11.
*Basically in my game I create a fly using another object with mouse movement
*So whenever the player collides with the fly , it destroys the fly and reduces the food supply (-1)
*The object with mouse movement is then destroyed

Sounds simple right? but construct doesn't understand it.

*The player collides with the fly and the fly won't be destroyed for some reason , the food supply is subtracted by -11 instead of -1
*The fly is visible from the start , when in every way its meant to be invisible until the user creates it using the object with mouse movement.

I apologise for confusing you , I attached an .cap file (look at layout 4)

http://www.speedyshare.com/files/25943630/iFrogger.cap

Thanks.
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Post » Thu Dec 30, 2010 8:59 pm

Can't download the file, server err, but maybe it's temporary, I'll try it later.
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