I start by sayin that I love C2 and I consider it a professional tool, but...
The latest releases have left me a few perplexed.
The R81 with an annoying bug in exporting. A small bug correctable with just one line of code and, for this reason, a bug that would not be there. Maybe, you should do more beta testing before releasing a version, even if it's declared "beta".
The R82 offers various fixes (good!) and a new entry: the language localization of the C2 Software (not the produced games!). I guess it needed some work to integrate this function. But: was it really necessary, at this moment, spend time to this function when there are more important things (IMHO)?
The English language is widespread, especially in information technology. I am Italian and I rarely use software in Italian. I think that a game developer has not the urgency of a development environment translated into own language (then, the Italian language is complicated and often the software is poorly translated).
In the forum there are a number of features requests for C2. Many concern lacks and other minor improvements which would be a huge help during development. For this reason, I would have preferred to see these things done first, then to think about the translation.
Please, C2 is a great product with great potential, I understand that behind there is a single developer (and this is, in my opinion, a very big problem), but try to understand what are the priorities. My personal opinion is that, at this moment, would be better to focus on bugs and incorporate features that improve the development and leave after embellishment and utility features.