Crosswalk Android Bug with synchronization

Bugs will be moved here once resolved.

Post » Wed Jun 25, 2014 7:29 am

Problem Description
When I export game using Android plugin and then make crosswalk build for Android I have a problem: Multiplayer plugin don't work. Peer don't recieve message from host. I had the same problem with node web-kit, but after updating node this problem was solved.

Attach a Capx
Try to build "multiplayer game example"

Steps to Reproduce Bug
    I can post build for Android here, if it's unprohibited action;
    Start the game: multipalyer example or whatever that required multiplayer plugin;

Observed Result
You will see only offline objects, any event on recieving message from host will be ignored.

Expected Result
Android build should work similar to all node web-kit build.

Operating System and Service Pack
Android
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Reputation: 441

Post » Wed Jun 25, 2014 3:12 pm

Crosswalk is a few versions behind Chrome and will need updating before it is supported. Closing.
Scirra Founder
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