crosswalk bad performance, force on awn texture / use render

Discussion and feedback on Construct 2

Post » Tue Jun 23, 2015 10:02 pm

hi,
since there are a lot of plugin (cranberry and others)
i'm trying to switch to intel xdk for android and ios
believe me ... ejecta is much better specially when phoboslab (creator of ejecta) enable webgl
however i'm trying to use crosswalk (android) and cordova
i would like to know if the "force on own texture" and use "render cells" will help me to increase performance
thanks
B
46
S
16
G
8
Posts: 794
Reputation: 8,335

Post » Wed Jun 24, 2015 9:01 pm

update ?
i read somewhere that force on own texture help to increase performance ?
B
46
S
16
G
8
Posts: 794
Reputation: 8,335

Post » Wed Jul 01, 2015 1:54 pm

Force own texture will not increase performance, and the render cells can increase performance, but not in all cases, read this blog post by Ashley to know in what cases you need render cells to improve performance.
B
22
S
9
G
7
Posts: 421
Reputation: 6,543

Post » Thu Jul 02, 2015 5:27 pm

Never use force own texture unless you need to; if anything it can greatly decrease perf on weak mobiles ( ie, android...;) )

It is needed for certain effects and blend modes.
Don't lose your work. Backup your game with Dropbox.
B
44
S
10
G
10
Posts: 1,106
Reputation: 9,202


Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 10 guests