Crosswalk Intel XDK experiences

Discussion and feedback on Construct 2

Post » Tue Sep 22, 2015 1:02 pm

anyone how want a xdk keystore should see this page :
https://software.intel.com/en-us/commen ... nt-1840749
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Post » Tue Sep 22, 2015 1:22 pm

Essa Ali post is garbage.

See following thread that clears up the panic-mongering:

https://www.scirra.com/forum/viewtopic.php?f=146&t=161391
If your vision so exceeds your ability, then look to something closer.
Moderator
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Post » Tue Sep 29, 2015 1:50 pm

This new Intel XDK update is annoying!!! It takes AGES to upload the project! Crosswalk 15 is a bit faster than the previous one, but it now uploads the plugins directly and it takes a lot of time! Annoying!!
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Post » Tue Sep 29, 2015 7:35 pm

Hi everyone,

I'm pretty new to Android/iOS exports using Cordova and Intel XDK. Could anyone more experienced answer me a couple of questions?

I've tried both Phonegap and Intel XDK exports using Crosswalk, but my game is running a bit slow on both. However I've also tried Cocoon.io and it runs great with Canvas+. I looked around and apparently there are "plugins" I can use with both Phonegap and Intel XDK that would make my game a bit faster, but I'm really confused as to if they really help and/or can be implemented with C2 games and such.

My question is - is it possible to have my game run as fast as it runs with Cocoon.io with Phonegap or Intel XDK? If so what should I be doing?

My other question is what the hell is Canvas+? Is it proprietary to Cocoon.io/Cocoon.js? Or is there the same option for Phonegap/Intel XDK?

Thanks, I'm really new to this and I've been searching around the forum but most posts aren't helpful or just tell the person who asked to search in the forum (lol).
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Post » Tue Sep 29, 2015 9:32 pm

@andreyin Hi yes interestingly Crosswalk seems to get slower as they update The Intel XDK. Also I use Crosswalk Build not the regular Android Build that is always faster onlycreates a bigger file size.

Check out these tutorial below they will be helpful you just need to optimize your project and you should solve a lot of slowing down issues.

https://www.scirra.com/tutorials/298/pe ... bile-games

https://www.scirra.com/tutorials/598/op ... nts/page-1
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Post » Tue Sep 29, 2015 10:54 pm

volcank wrote:@andreyin Hi yes interestingly Crosswalk seems to get slower as they update The Intel XDK. Also I use Crosswalk Build not the regular Android Build that is always faster onlycreates a bigger file size.

Check out these tutorial below they will be helpful you just need to optimize your project and you should solve a lot of slowing down issues.

https://www.scirra.com/tutorials/298/pe ... bile-games

https://www.scirra.com/tutorials/598/op ... nts/page-1


Thanks, I'll take a look!
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Post » Tue Sep 29, 2015 11:17 pm

I didn't have any problems with Intel XDK except that it takes too long to upload the project.
But it works.
Currently I'm doing the things my own way so I installed Cordova with the Crosswalk Webview plugin and the Android SDK.
Cordova works very well from the command line and I don't need to wait for the Intel XDK loading times.
The only problem of doing it my own way is that I need to sign the APK before even loading to my device.
It's a bit of a hassle initially but it can be done faster after taking brain notes of all the procedures.
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Post » Wed Sep 30, 2015 9:46 am

In the new Intel XDK update, the Browser object doesn't seem to work properly! Can anybody confirm this?
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Post » Wed Sep 30, 2015 1:59 pm

Bump! Please can anyone check if it works or not, it gives me a headache!!
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Post » Thu Oct 01, 2015 8:30 am

byondisoft wrote:I didn't have any problems with Intel XDK except that it takes too long to upload the project.
But it works.
Currently I'm doing the things my own way so I installed Cordova with the Crosswalk Webview plugin and the Android SDK.
Cordova works very well from the command line and I don't need to wait for the Intel XDK loading times.
The only problem of doing it my own way is that I need to sign the APK before even loading to my device.
It's a bit of a hassle initially but it can be done faster after taking brain notes of all the procedures.

Is there any difference in performance when doing it with the Android SDK? Because I tried a tool called HTML5 apk builder, it's a shrunk crosswalk webview builder and it's damn faster than Intel XDK performance wise!
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