Crosswalk Intel XDK experiences

Discussion and feedback on Construct 2

Post » Tue Oct 07, 2014 9:50 am

Thank you, @volkiller730

XDK is really very good to generate apps for Android. I've tested this several times. I noticed that there are other platforms too, and wanted to know if the result is the same if I create an iPhone app. Has anyone tested? If yes, could make a comparison between XDK and Ejecta or Cocoon? Thank you.
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Post » Tue Oct 07, 2014 10:07 am

@IntelRobert

Security alert - Google Play

This app is built on a version of Apache Cordova that contains security vulnerabilities. This includes a high severity cross-application scripting (XAS) vulnerability. Under certain circumstances, vulnerable apps could be remotely exploited to steal sensitive information, such as user login credentials. Please see the alerts page for more information, including how to address the vulnerabilities.
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Post » Tue Oct 07, 2014 11:26 am

@RenatoB the others are built with Cordova, which is basically the same as phonegap. So to answer your question iOS8 should have very good performance. When android L is released that should also have very good performance.
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Post » Tue Oct 07, 2014 12:10 pm

It looks like the same problem. When I used c2 preview over wifi feature and ran it in chrome for android, it also hangs in the preloading of images so I suspect it is a problem with chrome. We want people to move to crosswalk 8 so I am raising the priority of this issue.

For others, if your game works in crosswalk 7, but hangs with crosswalk 8 when you see the construct2 gear screen, then you are seeing the same issue.

Knifegrinder wrote:Hi @IntelRobert, I just want to inform you and the x-walk team that I'm having this issue too:
https://crosswalk-project.org/jira/browse/XWALK-2655

When I launch the app packed with the online build service sometimes it starts correctly, sometimes throws a bunch of errors on the console and crashes.
The issue seems to be completely random. The game works flawlessly with X-Walk 7 and below.
Here's the logcat at the crash moment. There's a GC message just before the chromium errors suggesting a memory issue but I didn't add any new asset recently.

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This issue appears on both my test devices: Samsung Galaxy S4 Mini and Nexus 4.
Intel Corporation
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Post » Tue Oct 07, 2014 12:30 pm

@slice @alvarop

We are working on the update. Most of the engineering work of the android version of crosswalk is done in China, and they were on holiday so it took more time. China holiday is over so it should move faster now that their QA team is back.

The patch will be released on crosswalk 8 first. 8 was recently promoted to stable by the crosswalk team. In the XDK build system, stable is 7 and beta is 8. XDK has decided to hold back advancing our stable to 8 until we are more confident that users can move forward. Crosswalk team has agreed to patch crosswalk 7 as a favor to us, since they have officially stopped updating crosswalk 7. If you have a few minutes, try building in XDK with beta to make sure your game works with 8. You can PM me if you have a problem.

We are all a bit embarrassed that we found out about the security patch this way so hopefully it will not be happening again.

alvarop wrote:Hello guys,

any news about the google vulnerability issue?
Intel Corporation
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Post » Tue Oct 07, 2014 2:31 pm

IntelRobert wrote:@slice @alvarop

We are working on the update. Most of the engineering work of the android version of crosswalk is done in China, and they were on holiday so it took more time. China holiday is over so it should move faster now that their QA team is back.

The patch will be released on crosswalk 8 first. 8 was recently promoted to stable by the crosswalk team. In the XDK build system, stable is 7 and beta is 8. XDK has decided to hold back advancing our stable to 8 until we are more confident that users can move forward. Crosswalk team has agreed to patch crosswalk 7 as a favor to us, since they have officially stopped updating crosswalk 7. If you have a few minutes, try building in XDK with beta to make sure your game works with 8. You can PM me if you have a problem.

We are all a bit embarrassed that we found out about the security patch this way so hopefully it will not be happening again.

alvarop wrote:Hello guys,

any news about the google vulnerability issue?


Ok @IntelRobert

I try to export the game with beta... :)
@IntelRobert the iap pluging work with crosswalk ?
https://software.intel.com/en-us/html5/articles/iap-in-intel-xdk
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Post » Tue Oct 07, 2014 3:28 pm

TheWyrm wrote:@RenatoB the others are built with Cordova, which is basically the same as phonegap. So to answer your question iOS8 should have very good performance. When android L is released that should also have very good performance.


@TheWyrm: But only worth using XDK to create apps for iphones / ipads with ios8 version?

Does anyone know if there is any tutorial to create applications for iPhone / iPad by XDK Crosswalk?
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Post » Tue Oct 07, 2014 6:41 pm

alvarop wrote:I've got the same message. I hope @IntelRobert can let us know how to fix this issue as I have no idea how to update it :(


I have the same problem! I hope in a solution in a short time! ;)
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Post » Tue Oct 07, 2014 7:36 pm

IntelRobert made it very clear that they're working on it. So starting now, we'll be playing the waiting game :)
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Post » Wed Oct 08, 2014 2:21 am

@slice

Several people in the forum used iap and crosswalk.
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