Crosswalk Intel XDK experiences

Discussion and feedback on Construct 2

Post » Fri Jan 30, 2015 1:01 pm

@scofano @cesico any chance you can get me the apps in an APK that are slow. I've confirmed too that there are performance issues and I'm trying to get various samples to give to the Crosswalk team.

Just to note, I think the issue is actually in Chromeium core. I tried Google Chrome 40 on Android browser and regular CSS animations suffer. The stock browser of a Galaxy S3 works much better.
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Post » Sat Jan 31, 2015 10:02 pm

I've also encountered a lot of issues with the upgrade from Crosswalk 7 to 10.

One of several problems we've had is the introduction of gpu-rasterization. Our app can't handle that and performs bad with random graphical glitches.

Another is the fact that there is a bug in Chromium 38+ which makes the Web Audio API is unavailable on certain devices running Android 4.1.2.

I contacted Google about the Developer warning regarding Crosswalk based applications, since I was a bit worried that they would start blocking apps without further notice, and this is the answer I got:

"...Thanks for contacting Google Play Developer Support about the security alert you have received with regard to using a highly vulnerable version of OpenSSL.

While it's unclear whether the issues affect every app that uses OpenSSL versions prior to 1.0.1h, 1.0.0m, or 0.9.8za, we're trying to help developers stay up to date on all security patches. Even if you think that specific issues may not be relevant, it's good practice to update any libraries in your app that have known issues. We want you to have time to update now, but eventually, to help protect users we may need to block apps that have out of date dependent libraries or other vulnerabilities.

We will provide a clear deadline before any action is taken. We don't have one to share right now, but if you are planning to update soon, that should be fine.

We recommend that you update OpenSSL as soon as possible to protect your users from the risk of compromise, and to make sure that your app is compliant with Google Play Policy on ‘dangerous products’.

We hope this helps. Please let us know if we can help you with anything else..."


It seems that the message in the Dev console is just a warning (at least for now), and that Google will provide a clear deadline for the upgrade before they start blocking apps using the vulnerable OpenSSL library.
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Post » Thu Feb 05, 2015 11:41 am

Hi @imaffett , I sent you a PM.
Thanks
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Post » Thu Feb 05, 2015 12:48 pm

@cesisco - Thanks. Any chance you can send me the CW7 build too? Sorry, I can't send PM's yet.
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Post » Thu Feb 05, 2015 9:21 pm

@imaffett

Chromium 38 may be a starting point. It seems to be a point of performance regression across multiple platforms from that version onwards.

Do you list somewhere which versions of chromium the different versions of crosswalk are based on? I've heard that v10 is based on Chromium v39, but what about v7, 8, 9?

@Tom

@imaffett is from Crosswalk team...can you tweak his account so he can PM?
Don't lose your work. Backup your game with Dropbox.
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Post » Thu Feb 05, 2015 10:10 pm

So is @intelrobert
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Post » Fri Feb 06, 2015 9:34 am

TiAm wrote:@imaffett

Chromium 38 may be a starting point. It seems to be a point of performance regression across multiple platforms from that version onwards.

Do you list somewhere which versions of chromium the different versions of crosswalk are based on? I've heard that v10 is based on Chromium v39, but what about v7, 8, 9?

@Tom

@imaffett is from Crosswalk team...can you tweak his account so he can PM?


Hi @TiAm , look here for the Crosswalk Chromium versions.

https://github.com/crosswalk-project/crosswalk-website/wiki/Release-dates
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Post » Fri Feb 06, 2015 6:08 pm

@cesisco

Thanks! That was exactly what I was looking for.
Don't lose your work. Backup your game with Dropbox.
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Post » Sat Feb 07, 2015 5:25 am

Wich version should/can we use who has good performance and does not have a security problemm with the playstore?
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Post » Sat Feb 07, 2015 6:14 pm

This happened to somebody else?
When I change the audio volume, the status bar appears and never disappears.

STABLE
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