Crosswalk Intel XDK experiences

Discussion and feedback on Construct 2

Post » Sat Feb 07, 2015 7:48 pm

@doomredmage I also noticed the issue with the status bar showing in the beta build.

I used cranberrygame's Phonegap StatusBar plugin to hide the status bar.

I setup up the following:

Event (Browser object)-
"Page is Visible"
Action (Phonegap StatusBar)-
Hide status bar
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Post » Sat Feb 07, 2015 8:40 pm

@imaffett @IntelRobert

I know the webstorage bug in the beta build was corrected so the webstorage wasn't reset, but it is backwards compatible?

By that I mean I have published my game using crosswalk beta but I've come to realise I preferred how it ran using the stable version. If I rebuild the app using stable again and update the game on my phone will the webstorage carry from CW10 back to CW7?
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Post » Sat Feb 07, 2015 9:01 pm

Thanks for the suggestion, but I hope this will be fixed.
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Post » Sat Feb 07, 2015 10:11 pm

Furdy wrote:Wich version should/can we use who has good performance and does not have a security problemm with the playstore?


I second this, these performance problems are ruining my games
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Post » Sun Feb 08, 2015 11:49 pm

Anyone experimented with crosswalk 11, the current beta? Better, worse, same?

Also, for those concerned with apk size, this is kind of interesting:

https://crosswalk-project.org/blog/cros ... te-10.html
Last edited by TiAm on Mon Feb 09, 2015 12:00 am, edited 1 time in total.
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Post » Sun Feb 08, 2015 11:53 pm

File size / 2 Nice! Now we need to wait and see if XDK guys will add an option to choose between Crosswalk and Crosswalk Lite.
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Post » Mon Feb 09, 2015 12:01 am

shinkan wrote:File size / 2 Nice! Now we need to wait and see if XDK guys will add an option to choose between Crosswalk and Crosswalk Lite.


Yup, competitive with CJS now... :)
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Post » Mon Feb 09, 2015 12:02 am

@TiAm they removed support for webrtc in crosswalk lite.
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Post » Mon Feb 09, 2015 12:08 am

Yes, but WebRTC is for multiplayer only as far as I can remember. So it's not a big deal. Lets wait for XDK first, and worry later.
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Post » Mon Feb 09, 2015 12:09 am

And no WebP support! The horrorz... :shock: :o :o :o
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