Crosswalk Performance Mega-thread

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  • I would like to condense the Crosswalk Performance issues into one thread. I'm working with the Crosswalk Team in helping to diagnose the performance issues. What we need is the following

    1) The device you are testing on (e.g Samsung Galaxy S3)

    2) The OS of the device (e.g 4.3)

    3) The Crosswalk version you are testing

    3a) Does your Crosswalk 7 build perform better then Crosswalk 10

    4) An APK to your project that we can test. This can be in the play store or a link that we can install.

    If you cannot post the APK, send a password protected zip file to

    Thanks for all the information and patience. We want to have apps we can use for performance and regression testing.

    Ian

  • imaffett

    1. Nexus10

    2. Android 5.0.2

    3. 1494

    3a. Not checked

    4. Working on a Paid game not possible currently, plz don't mind.

    This is very good , as I think it will help us all and a lot, also I am working on a 2D platformer , so when a big scene or say lots of objects come on screen , game gets little un Smooth I mean to say like kinda screen jerk movement.

    I will make you update more when I test my game more.

    Thanks , bye bye take care.

    Have a nice .

  • 1. Huawei MediaPad 10 link

    2. Android 4.1.2

    3.

    CW 7 = 41 fps

    CW 10 = 22 fps

    Web Browser html5 = 57 fps

    1. LG F60

    2. Android 5.0.1

    3.

    CW 7 = 60 fps

    CW 10 = 54 fps

    Web Browser html5 = 60 fps

    4. apk link (zip file includes crosswalk version 7,10):

    http://happysubmarine.indieboygames.com/HappySubmarine_arm.zip

    or

    https://play.google.com/store/apps/details?id=com.indieboygames.happysubmarine

  • imaffett make yourself a "special" email box for this. post the address here. i guess not every one will give public links to their projects.

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  • 1. Samsung Galaxy s4

    2. Android 4.4.2

    3. 11 i believe, and they definitely worked better before 11

    4. https://play.google.com/store/apps/deta ... ddon&hl=en

    and https://play.google.com/store/apps/deta ... cape&hl=en

  • I will try and make something that demonstrates the problem, but til then...

    Samsung Galaxy 4 7" tab

    Android 4.4.2

    Crosswalk 7 I'm seeing avg.FPS in the very low 30s on my app, with version 10 i see avg. FPS around 20 , dipping well into the teens. This is after udating XDK to the latest version.

    imaffett

    Thanks for looking into this btw

  • MelVin

    This last intel xdk update are making crosswalk builds unplayable?? I'm finishing an update and almost ready to build and update my game on play store.

  • not necessarily, using version 7 instead of 10(10 being the default for me in the latest version of XDK) will give you the same results as before. it seems only version 10 is problematic. So you change the version back to 7 (in the project properties) if needed and you should be fine. eventually version 7 will no longer be accepted at the google play store. but for now I think it's still ok. Hope this helps.

  • not necessarily, using version 7 instead of 10(10 being the default for me in the latest version of XDK) will give you the same results as before. it seems only version 10 is problematic. So you change the version back to 7 (in the project properties) if needed and you should be fine. eventually version 7 will no longer be accepted at the google play store. but for now I think it's still ok. Hope this helps.

    Thanks. I'll test both later.

  • FYI - The XDK update should have *nothing* to do with Crosswalk. The XDK is simply a client side application. The build servers live separately and communicate with each other.

  • FYI - The XDK update should have *nothing* to do with Crosswalk. The XDK is simply a client side application. The build servers live separately and communicate with each other.

    Hi, imaffett. Could you test my game? In my last update I verified that the game runs better when testing via wifi, while after built with crosswalk 10, have lag spikes for a short duration when playing in the first minute. After that the game's performance is "acceptable", but not the same.

    Xperia L

    Android 4.2.2

    Crosswalk 10

    Subscribe here to have access to the alpha version (will be available within 12 hours or less)

    https://plus.google.com/u/0/communities ... 1092308827

  • I'm off to GDC now. I tested your app on my galaxy S3 and it seemed fine, but I'll do better testing next week.

  • Just wanted to bump this thread. The Crosswalk team is happy to investigate this, as long as APK's are provided. If we do not have reproducible test cases, it's difficult for us to fix the performance issues.

  • imaffett

    What kind of APKs are you after? Whole projects built by us, or just sample ones

  • were you able to test my apps by chance?

    You Can't Escape

    https://play.google.com/store/apps/deta ... ddon&hl=en

    Godsmash

    and https://play.google.com/store/apps/deta ... cape&hl=en

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