Crosswalk vs android

Discussion and feedback on Construct 2

Post » Sat Feb 14, 2015 11:29 pm

I am trying to understand why is everybody using crosswalk, when the clasic android export gives higher frame rates and is much smaller. Anyone can explain?

Crosswalk gives me 46 fps , android solid 60fps all the time.
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Post » Sat Feb 14, 2015 11:57 pm

that's great for you. really performance is a per app thing and depends on phone. Crosswalk has less bug and supports for features
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Post » Sun Feb 15, 2015 12:53 am

thanks , so for me android export should be ok then.
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Post » Sun Feb 15, 2015 1:05 am

@ex32 yeah if all your game features work use it. I used it in this crappy flappy bird clone i made in ten minute when i was bored because on the size and all feature i used are supported https://play.google.com/store/apps/deta ... ller.birdy
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Post » Sun Feb 15, 2015 1:28 am

i just tried it , and cannot get better score than 1 , :-))
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Post » Sun Feb 15, 2015 1:42 am

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Post » Sun Feb 15, 2015 2:08 am

codah thanks i was looking for that when i posted but couldnt find it
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Post » Mon Feb 16, 2015 5:48 am

I was going to switch to Android XDK build, not Crosswalk, but I found a reason not to. I don't get immersive full-screen mode.. so you can see the soft buttons. Oh well.
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Post » Mon Feb 16, 2015 6:15 am

@codah if that's all thats stopping you Cranberrygame has a plugin for that i'm not sure if it's free though
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Post » Mon Feb 16, 2015 10:23 am

volkiller730 wrote:@codah if that's all thats stopping you Cranberrygame has a plugin for that i'm not sure if it's free though


hmm good point, I have bought his plugins so I should just have a search :) thanks
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