CrowdGaming - your smartphone is your controller

Discussion of tools and resources for game developers

Post » Fri Dec 18, 2015 9:01 am

there is a heartbeat function, that you can use. Let me see if I can dig up the project. My new job has kept me busy so I haven't had much time of Crowd Gaming lately. I'm thinking that it's probably best to turn this into an open source project so that anyone can keep building on it. I appreciate you taking the time to write to bring my attention back to the project it's always so much easier to motivate spending time on something if you know that people use it :)

In the controller:
Image

In the main game:
Image

So the controller send a heartbeat every 10s. The main game receives the heartbeat and updates a property on the gamer.

You can then make a check to see if, the lastHeartbeat is less than wallclocktime - 14s (for example) if true, then delete the gamer.
Last edited by OneMuppet on Fri Dec 18, 2015 12:00 pm, edited 1 time in total.
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Post » Fri Dec 18, 2015 11:09 am

Thx. Will try that out. Cheers!
peter
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Post » Fri Dec 25, 2015 3:52 pm

While I regret your withdrawal from the project I think you deserve grateful thanks for initiating it.
Warm regards to you and yours... Enjoy the Holidays and I wish you great success with your new job!

If you decide to open source I will continue work in this area.
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Post » Fri Jan 08, 2016 1:15 am

hope you don't withdraw.
It Is a great plugin, easy to use and to understand, it's exactly how construct2 should do the multiplayer function (the official MP from scirra actually gives me a headache just trying to start it.)

Here is a sneakpreview about the game im doing.
https://youtu.be/O719BtOeqxM
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Post » Mon Feb 01, 2016 8:55 pm

I made a game with this awesome plugin for the Global Game Jam. Check it out:

https://www.youtube.com/watch?v=negaMEsVhBM
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Post » Tue Feb 02, 2016 11:54 pm

:D we used the crowdgaming too construct2-in-globalgamejam-and-crowdgaming_t168032 it was awesome!
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Post » Tue Feb 16, 2016 5:15 pm

@cordi @kingpirux thank you for sharing your videos! It's awesome! Keep up the good work! :)
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Post » Wed Apr 13, 2016 7:38 am

OneMuppet wrote:there is a heartbeat function, that you can use. Let me see if I can dig up the project. My new job has kept me busy so I haven't had much time of Crowd Gaming lately. I'm thinking that it's probably best to turn this into an open source project so that anyone can keep building on it. I appreciate you taking the time to write to bring my attention back to the project it's always so much easier to motivate spending time on something if you know that people use it :)


Can i get my hands on your crowd gaming plugin? I've recently started working on interactive media and I think this plugin will do a great job.

Edit: I've emailed you, also.
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Post » Sun Apr 24, 2016 12:39 pm

@ZeeshanLakhani I hope you got all you needed and that you were able to start working with the CrowdGaming plugin?
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Post » Fri Jul 08, 2016 4:16 pm

Please may I test it.
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