Crystal Ball ~ Extend

Share your Construct 2 effect files

Post » Wed Nov 23, 2016 11:45 am

https://www.dropbox.com/s/wz0chimwopgwm ... d.zip?dl=0

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The map at the bottom right was created using it. Basically, it takes color and specular lighting out of the Crystal Ball effect, and allows you to set it's U,V positions on the screen. (0 = left, 1 = right, etc.)

To replicate the minimap effect, you will have to set the actual map size to that of your viewport, then add this to the layer of the map. Then just move and size it to your heart's desire.
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Post » Wed Nov 23, 2016 12:40 pm

awesome effect, but can be used to create something like Diablo LIFE/MANA globes? cause the map inside a globe doesn't make sense to me.
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Post » Wed Nov 23, 2016 1:35 pm

@gamecorpstudio, The minimap inside the globe is just for looks really. Remember that appearances are important too! :)

But yes, the same can be achieved easily, but to be able to do it will be quite odd, because you'd have to make a background the size of the viewport, and shrink it to the bottom when the player loses health. It'll look cool, but it has a weird application.

Basically, everything inside the globe is what is inside the viewport. I might be able to change it, but it wouldn't work for my purposes if I did.
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Post » Sat Nov 26, 2016 1:52 am

Thanks for the fish 🐠 🐟. I'll report back any bugs if found.
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Post » Thu Dec 01, 2016 2:37 pm

works fine, thanks ♥
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Post » Fri Dec 02, 2016 3:51 am

Great plugin, performance is great.
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Post » Thu Aug 17, 2017 2:03 pm

The effect looks great in localhost but when i export my game to html5 the rendering is horrible x_x Do you know this issue and what paramater i need to ajust to fix that please ? :)
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Post » Wed Aug 23, 2017 6:10 pm

@deakcor, I can't seem to find any issues with the exported render. How are your scaling settings set up? If the viewport ever changes aspect ratio, you have to change the X and Y parameters to accommodate it,
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