Cube Rampage (Updated! - Early Access with 11 Levels)

Show us your works in progress and request feedback

Post » Sat Oct 15, 2016 8:39 am

Joannesalfa wrote:I loved this effect!

Would you mind to tell me what effects are you using?


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The space effect shader is called SimplicityGalaxy by the great Gigatron .

The glow ones are at the moment 0 because i'm testing other, if not get nothing better like i want i guess i will use this ones but with low numbers only to get the effect difference.
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Post » Sun Oct 16, 2016 8:32 pm

New visuals for the game:

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Post » Tue Oct 18, 2016 11:58 am

Improved visuals with some interface.

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Post » Tue Oct 18, 2016 7:51 pm

Gameplay video with the improved visuals & new level design

https://www.youtube.com/watch?v=hcasFcPXS5k

Also added the first enemy that can move and push enemies and can be puched by boxes. No IA at the moment.
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Post » Thu Oct 20, 2016 12:39 pm

New screen with the improved "Game Over" and the text "Press A to Bullet-Time"

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Post » Thu Oct 20, 2016 3:29 pm

Gameplay with the last visuals, hopu you like it!!

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Post » Fri Oct 21, 2016 10:37 am

Another Main Menu Update. Changed the big planet, icon options center and social icons.

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Post » Fri Oct 21, 2016 12:13 pm

Sir, your project is awesome! :)
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Post » Fri Oct 21, 2016 12:28 pm

FraktalZero wrote:Sir, your project is awesome! :)


Thanks! glad you like it! ;)
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Post » Sat Oct 22, 2016 8:10 am

Main Menu - Update4 . New game title style, more brightnes and some social icons details

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