Custom collisions failing

For questions about using Classic.

Post » Sun Jul 11, 2010 11:12 pm

I've tried to make my own simple 8-direction movement but I cant get collisions working.
http://www.mediafire.com/?52emlylng5y
B
7
S
2
G
3
Posts: 139
Reputation: 2,331

Post » Mon Jul 12, 2010 1:12 am

It seems to work here, or is the problem that the player stops short of the obstacle?
B
84
S
27
G
70
Posts: 4,934
Reputation: 49,560

Post » Mon Jul 12, 2010 3:31 am

[quote="R0J0hound":7wov1i6g]It seems to work here, or is the problem that the player stops short of the obstacle?[/quote:7wov1i6g]
That's exactly the problem, he usually stops 3 or 4 pixels from the object
B
7
S
2
G
3
Posts: 139
Reputation: 2,331

Post » Mon Jul 12, 2010 11:32 pm

Nevermind, I figured it out.
Anything I want colliding has to be on a grid the same size as the player's pixel movement per tick.
B
7
S
2
G
3
Posts: 139
Reputation: 2,331


Return to Help & Support using Construct Classic

Who is online

Users browsing this forum: No registered users and 0 guests