That's a nice example. I especially like the smooth rotation instead of instantly pointing at the mouse.
[quote="Tidus97":lhryudpj]this helps, but im looking to replicate the car movements up arrow function. accelerating towards the direction the sprite is facing..which would be sprite.angle. but i dont know how to addd that speed. i tried everything in the physics section and some in the other[/quote:lhryudpj]
Edit: Answered your question in a separate thread (so I don't clutter up SuperV's) :