custom particle sprite generator

Post your own tutorials, guides and demos.

Post » Mon Jul 20, 2009 10:00 pm

alot of people ask how to make particles from sprites, here's one example
you can add conditions and such to control the spray speed etc
play around with it and exchange bullet behavior for physics if you're feeling crazy:

particle example

please ask questions if you're curious if something slightly different is possible
and let me know if your system has trouble running this, so I can tone it down
Spriter Dev
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Post » Tue Jul 21, 2009 1:05 pm

Thank you :D
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Post » Tue Jul 21, 2009 1:30 pm

Nice example :) 'custom behavior' would be quite handy for particles as well, and this gives you far more control than using the particle object.
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Post » Tue Jul 21, 2009 2:24 pm

I use this method too. Another trick you can do is have each frame of the sprite animation be a different particle with play speed at 0. You can randomize the particles or have a variable that tells the emitter what type of particle you want to spew out.
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