CustomControls! Works/new Demo Cap/fixes 360 analog problems

New releases and general discussions.

Post » Tue Sep 22, 2009 12:20 pm

[quote="lucid":20hjrcrm] david said directx controls were coming in the future[/quote:20hjrcrm]
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Post » Tue Sep 22, 2009 12:47 pm

Guess I'd have to put my project on hold then.
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Post » Tue Sep 22, 2009 1:23 pm

why wouldn't you just make your project, and add the xtra control stuff later?
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Post » Tue Sep 22, 2009 2:30 pm

That's not the way I work really. Beside it wouldn't really "work" without a gamepad. But, I suppose I can use Joy2Key.
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Post » Tue Sep 22, 2009 4:20 pm

if you're gonna do that, why not use a 360 pad emulator?
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Post » Tue Sep 22, 2009 5:36 pm

Those exist? O_O
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Post » Tue Sep 22, 2009 5:58 pm

read the instructions carefully:
[url:1buojftd]http://www.tocaedit.com/IB/index.php?automodule=downloads&showfile=4[/url:1buojftd]
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Post » Fri Feb 05, 2010 8:40 am

Modbump.

Lucid, is this finished? Are you going to put it into the addons section?
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Post » Fri Feb 05, 2010 8:53 pm

it's done, and stable, dead, but I was thinking of adding dx controls later
umm...maybe I guess I could move it now, and add those features and rerelease it?

yeah I guess that makes sense...gimme a little bit though....gotsta spend my tax return first
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Post » Fri Feb 05, 2010 9:32 pm

Need support for PC Joypads....
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