Cut The Rope Tutorial

Discuss game development design and post your game ideas

Post » Thu Aug 21, 2014 4:30 pm

After a lot of hard work I have just made tutorial about how to make cut the rope tutorial! please give me a feedback about what do you think :D
https://www.scirra.com/tutorials/1129/how-to-make-cut-the-rope-game
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Post » Fri Aug 22, 2014 6:40 pm

No one liked it? not even a feedback? I need your feedback to work on it & make it better. but too bad :(
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Post » Thu Aug 28, 2014 6:23 pm

Great job! I can't wait to give the tutorial a try. I think most people left comments on the tutorial instead of here. Thanks for your hard work and instruction.
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Post » Thu Sep 18, 2014 5:05 pm

That looks like a great tutorial Naji, thanks for posting this ill be sure to give it a go when I get access back to a Windows Machine :)

Cheers
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Post » Sun Sep 21, 2014 8:03 am

Interesting, though how many frames can construct 2 handle?, because I am hoping to make one with 500 stages and they are puzzles and story boards and menu screens.
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Post » Sun Sep 21, 2014 5:09 pm

truefalcon wrote:Interesting, though how many frames can construct 2 handle?, because I am hoping to make one with 500 stages and they are puzzles and story boards and menu screens.

As much as possible but it will take longer to load the capx file and make events since when you modify the project, all the layout must be refreshed, so it will increase your time at developing, but as for playing it, its no problem, C2 only loads in memory the current layout. I made a game with 50+ layouts and it work perfectly! :D
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