[quote="thomasmahler":1grlud15]What if I want to take away the control of the character? So, I'd stop the player input and let the character do something pre-defined and afterwards the character would be able to take control of the character again. But how to pre-define anything? Can I somehow record and save what I've been doing?[/quote:1grlud15]
well if your character controls the character why not ask him nicely to do it ? Ive found asking my characters to do want I want helpful.
but Seriously timeline works well. If your having characters talk you can play animations according to the text that is displayed(Text =" Whatever"-> play animation "Dont go there"). using animation frames(Animation frame is = to 8->Write text"Girlfriend" ) or checking if your text is equal to the target text can trigger the next step by incrementing a variable (Globalvariable=10 -> player stop ignoring input).