Cutting background into smaller tiles

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Post » Sun Apr 15, 2012 10:12 am

Hi, I just put a background on my game and C2 said I should cut it into smaller tiles coz it's so big. how to do this? Does doing this improve performance?
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Post » Sun Apr 15, 2012 11:09 am

You need to use an image editing program like Photoshop to make several small images that will fit together to make up the larger image. Photoshop has a 'slice' feature that can do exactly that. But more likely your image is larger than you need it anyway, so perhaps try resizing it in your image editing application first to make it smaller. Yes, it definitely improves performance, the more 'big' images you have, the longer it takes to load the game, the more memory it uses up and the slower it runs (potentially). Keep your images small, and think of ways to reuse the same images for different purposes, look at the way almost every game that exists (except for some strong art games like Machinarium) use 'tiles' to create their levels, reusing the same tile over and over.
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Post » Sun Apr 15, 2012 10:11 pm

If you don't have photoshop, and don't want to bother with gimp or any imaging editing program - get Irfanview. It's super fast image viewer, and just crop each part of your file and save it.
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