Cyber dash punk game for cyberpunk-jam WIP

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Post » Sat Mar 08, 2014 9:59 pm

this is our game for cyberpunk-jam
this game is in alpha version
still isnt complete

short description:
    cyber punk style
    endless runner
    boss battle with 3 difficults.
    score board
    achievments.
    player customization.
    "A" to chage the shield color

this is a endless runner game, you need to avoid in coming lasers changing your shield color, and evade the obstacles with slide skill,
and in specific moments, the enemy ship will come to attack you,
the mechanic of the battle is:
use the different shield color than the enemy ship to do damage, and de same color to avoid the damage.

team
Carlo Andrei Mercado.
Coding, sprite designs, backgrounds, effects.

Mario Andres Bravo.
UI Desing.

http://levelplusgames.com/

link

http://itch.io/jam/cyberpunk-jam/rate/3696


tutorial

space bar to next dialoge and shoot againts the ship, ingame mode.

left click to jump

on midle of air left click to double jump

"S" to slide and evade obstacles


Image


music by http://www.nosoapradio.us/

desing by Carlo Andrei Mercado.
Last edited by ffman22 on Tue Mar 11, 2014 2:58 am, edited 1 time in total.
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Mon Mar 10, 2014 3:45 pm

new patch:

new boss
more buildings.
rain effect
better interface by Mario Andres Bravo.

Image

http://itch.io/jam/cyberpunk-jam/rate/3696
http://itch.io/jam/cyberpunk-jam
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Tue Mar 11, 2014 4:18 am

Neat game. I do have a few things, I found that if you just hold down S you never need to worry about it again.
Also the controls are a bit hard to get used to. They feel all over the place. Many people are used to using space to jump and mouse to shoot.
Other than that I love it. Keep up the good work.
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Post » Tue Mar 11, 2014 4:21 am

That's looking awesome. i've been soo busy doing my PunkRider game for the gamejam I haven't played any but the first few. I'm looking forward to tomorrow to try out some of these awesome games.
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Post » Wed Mar 12, 2014 5:45 am

http://itch.io/jam/cyberpunk-jam
if you like my game Cyber Dash Punk please vote and comment it
for the cyberpunk-jam
http://itch.io/jam/cyberpunk-jam/rate/3696
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Fri Mar 21, 2014 2:16 am

video gameplay of the game Cyber Dash Punk

http://www.youtube.com/watch?v=_YG7ilZpfkE

video gameplay

comment and rate the video

in the video you can find:


intro
tutorial
boss battle
scoreboard
achievments
player customization.
Last edited by ffman22 on Sat Mar 22, 2014 5:40 am, edited 1 time in total.
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Fri Mar 21, 2014 11:10 am

Nice little idea adds more than it's own weight to a genre that was rapidly becoming bland. Nice theme, nice energy all thorough. Only slight complaint could be about the color palette somehow, but this will do as well... I hope you get a good place.
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Post » Fri Mar 21, 2014 4:25 pm

Windwalker wrote:Nice little idea adds more than it's own weight to a genre that was rapidly becoming bland. Nice theme, nice energy all thorough. Only slight complaint could be about the color palette somehow, but this will do as well... I hope you get a good place.

yeah thanks for the comment,I must to use the color palette for the game jam S=
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Fri Mar 21, 2014 4:44 pm

Cool game. Like that you did something new with the laser-color switch.

Music is the best thing of the game
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Post » Tue Apr 29, 2014 5:14 am

how did you do the shield mechanic please tell me
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