Cycling platforms rather than creating

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From the Asset Store
A pack of 76 platform designs for a platformer game with a mushroom/jungle theme
  • On the autorunner tutorial, I feel that it would be better to

    simply use/hide/reuse a few detailed platforms versus simply creating

    random ones. Is there a name/tutorial for what I am asking? If not, could

    someone point me in the right direction? I kind of hate the "feel" and

    "look" of randomly generated boring blocks and would prefer to spend

    more time in illustrator/photoshop making a few nice platforms.

    I have this working somewhat in Unity.

    Thanks :)

    Here is what I want:

    Actor

    -------------     --------------       ----------------

    Platform 1          Platform 2            Platform 3

    (on)                  (off screen)        (off screen)

    Actor

    -------------     --------------       ----------------

    Platform 2          Platform 3            Platform 1

    (on)                  (off screen)        (off screen)

    Actor

    -------------     --------------       ----------------

    Platform 3          Platform 1            Platform 2

    (on)                  (off screen)        (off screen)

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