damage in air

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Post » Thu Oct 10, 2013 4:13 am

Well, I can't fully solve your issue until I have some kind of capx on my end.
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Post » Thu Oct 10, 2013 1:13 pm

just a question, in your picture, why do you play "JumpDamage" animation when the player is "platform on jump"?

jumping automatically damages your player?
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Post » Thu Oct 10, 2013 3:06 pm



I made it to work!

but....

I want to make the player go backwards a bit (vector x) and go upwards a bit (vector y). Already did it.

Then, the player will go to "bounce" animation, then "LieDownGetUp" animation, then go to "Stance" animation.

The circled part, sometimes WORKS, sometimes it DOESN'T.
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