Dash up bird [DEVLOG]

Show us your works in progress and request feedback

Post » Wed Feb 04, 2015 4:36 pm

Hey @Somebody. Thanks and you are right, this game will be very hard. Hope not too hard..but I try to integrate a nice learning curve.

The gates are not randomly generated. So I just designed the Levels and the speed of the gates is always the same.

Yeah and I have already thought about switching colors on every Level, but so far I havent found a way, how it would look great. So I have to experiment a bit. ;)
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Post » Thu Feb 05, 2015 5:05 pm

Short Update: Just the Titlescreen. ;)

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Post » Fri Feb 06, 2015 3:00 am

Smart and unique take on the flappy bird idea. Looks challenging, stylized and clean graphically.
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Post » Fri Feb 06, 2015 10:59 pm

This looks neat, I like the idea. I think with a minimal light hearted plot this could be something special. Artistically this is fantastic, so good job on that. I'm gonna follow this.

One thing though, I'm not a fan of the title. I gather you're early on, but when you get a chance, you should work on a more catching title. Heck, you could even call it 'A Flappy Story', or 'SkyBound', or something like that. Just an idea.
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Post » Fri Feb 13, 2015 4:03 pm

Thank you! :) @BillyBleeks

@blekdar Thanks! I am planning to implement a few dialogs. I am not a big fan of the title, too, but I think it works well for keywords.
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Post » Sun Feb 15, 2015 1:19 pm

woow !! nice job man :) great :D
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Post » Sun Feb 15, 2015 6:25 pm

Thank you! @burak22
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Post » Tue Feb 24, 2015 4:31 pm

Finished 16 levels! Each level has a different color now.
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Post » Tue Feb 24, 2015 5:15 pm

hi
mmmm great

your game is switching colors or no ?
and how you create/generate the obstacles ? are they static ?
thanks for reply
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Post » Tue Feb 24, 2015 9:30 pm

how you get the obstacles moves and bird move up ?
i'm trying to do it since 5 hours and dont success
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