Day And Night Lighting Issues

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Post » Tue Oct 01, 2013 1:09 pm

Whatsup peeps

I am here because I need some help with a few things.I am making a 2d sidescroller game similar to terraria and I am wondering how to create night time.
I am able to code everything else but i dont know how to create the actual night time effect.
What I really want to do is make torches in this game and im pretty much lost when it comes to this style of lighting effects.
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Post » Wed Oct 02, 2013 9:21 am

post your capx and ill add you my system
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Post » Wed Oct 02, 2013 12:33 pm

@burningcake

Is it possible that you could just fill me in on the info on how to make it happen.I really cant upload my caps from my tablet I only get so much time to ask for help usually when im on the go.
If you could make a sample capx file for me I could download it to my dropbox. I want to thank you for replying to me I have been losing my mind trying to figure out how to make this happen.
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Post » Wed Oct 02, 2013 1:05 pm

I would look into effects to create different mood without having to create different versions of your assets. You can use effects to darken or change the color of the whole layoutOlivierC2013-10-02 13:06:39
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Post » Wed Oct 02, 2013 2:03 pm

@ OP

the cheapest and most quick way would be to build two layers with decent effects ( like transparent BGs and colors / adjust some opacity) and the let em fade in and out after some time...

thats the fastest way i can imagine
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Post » Wed Oct 02, 2013 6:18 pm

@burningcake @OliverC

Thank you guys,But one thing im not understanding is how to make this work.The way you guys are telling me is in a way like I know how to implement this.I really am lost when it comes to the lighting and I have failed to find just one capX example of someone using HTML lighting logically in a game scenario.
I have my sun and moon programmed I just dont know how to make darkness and make torches
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Post » Thu Oct 03, 2013 12:03 am

Can someone help me out with this issue?
I dont really feel good about asking someone to make an example file for me but if you do I can maybe pay you some money in return for helping me out,I wouldn't ask if I wasnt so stumped on how to make this happen. Thanks everyone
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Post » Thu Oct 03, 2013 3:05 am

Take a look at my own project for details on how do a day and night system, including the timing (how it switches from morning, mid-day, dusk, and night), and the shading for morning, dusk, and night.
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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Post » Thu Oct 03, 2013 8:30 am

@LaDestitute

Thank you for helping me out man!!! I owe you big time. If I have another question is it ok to ask you?
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Post » Thu Oct 03, 2013 8:33 am

Sure, go ahead.
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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