D&D Battlemat Project

Show us your completed creations made in Construct 2

Post » Sat Oct 26, 2013 9:22 am

Looking good!

Just a tip on getting Chrome to load new versions, I add "?b=2345" to the end of the url, and chrome assumes it's a new address.
just make a different number each time. (or you could add it to your links, stick the version number in it.)
i.e.
http://www.mwmdragon.comxa.com/battlemat/?b=2345
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Post » Sat Oct 26, 2013 12:31 pm

@MWMDragon
[QUOTE=mwmdragon] @ DUTOIT

Thanks! I'll post how I did the chat window when I get a chance.
[/QUOTE]

That will be fantastic.

I've been playing around a bit more... buildt in scrollor because styling text box scroller isn't easily doable in C2.

Screenshot:

https://www.dropbox.com/s/g7uus418ao8nr8x/newest%20entry%20first.JPGDUTOIT2013-10-26 12:46:11
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Sat Oct 26, 2013 5:31 pm

@ ArcadeEd

You got it man, I'll get everything setup! Thanks for the space it'll come in handy with all the C2 stuff I'll be doing :)


@ Paradox

Thanks for the tip of changing the URl to force the browser to load a new version of the page.. i used to use that trick when I was writing games in PHP.. yet somehow forgot all about it LOL


@ DUTOIT

You are over thinking it.. Mine is just a Textbox with a "transparent" background color and some CSS applied to it.

When I add text I do it like this..

[code] Newtext&newline&Textbox.Text [/code]
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Post » Sat Oct 26, 2013 8:15 pm

Oh, com'on - Lol - are you kidding me (I slaps hand through own face) lol.

I can't believe I missed that. Was thinking something totally different.
Thank you so much, "Learnt a very valuable lesson" Thank you so much.
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Sun Oct 27, 2013 6:36 am

Thanks to my old friend ArcadeEd,

Battlemat and my other C2 projects will be hosted on Elf-Games!

Thanks ArcadeEd!!


BATTLEMAT TEST BUILD
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Post » Tue Oct 29, 2013 6:04 am




A few updates but mainly I just need a bit of testing of some new map chunks added.

If you areup to see if some images show up in game then please load the battlemap from the link below and go to the 4th Dungeon Props page and place some of the larger props.. that I call chunks. if they load and view properly than that's great! It's just that they are over the image size allowed by some OSs and I'd like to know if I should break em into small er chunks (Which would suck lol).

BATTLEMAT TEST LINK

MWMDragon
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Post » Tue Oct 29, 2013 7:04 am

Damn! you got some skills with photoshop - I presume that is what you are using. The 'chunks' are fantastic. No problem on my side. This obviously isn't for small devices. Strictly desktop/html right.
They are big over 2mb, but once downloaded it shouldn't be a problem.
The only problem is memory 10 images on screen could bring a pc to a crawl depending on pc specs.
and of course
Download time takes awhile depending on line speed.

I've created a family photo album type thing had similar image sizes and it even worked on my moms blackberry - lol (of course I could only show 1 photo at a time, but so it shouldn't be a problem.)DUTOIT2013-10-29 07:06:30
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Tue Oct 29, 2013 3:26 pm

I don't actually create these dungeon tiles they where released by the makers of Dungeons & Dragons.. I've bought them (Multiple packs fo them) to use with friends, so I just scan them and add them in. In the final products I'll have done my own graphics or hired someone to do basic tiles.

Yeah, this is for Computer only.. Devices are not my target with this project.

In the end I might just add a bunch more little tiles for dungeon building rather then complete maps like this.. I just wanted to test it out.

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Post » Fri Nov 01, 2013 4:16 am

Another Update..

- Map chunk system removed for compatibility issues
- More Dungeon Props (More coming)
- Updated Help system

Almost ready for a Version 1.0 release.

MWMDragon
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Post » Fri Nov 01, 2013 5:14 pm

This looks just amazing, but i have one small question:
have you considered making a custom loading screen for this game of yours?
Like a splash screen while it loads...

Here's how to, in case you're interested: LINK

Update.
*sigh* You really need a decent pc to run this - my old netbook slowed down to a crawl. Some serious HD graphics you got there, i have to say.Stiivais2013-11-01 20:16:14
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