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Re: Dealing with spammers

PostPosted: Mon Mar 18, 2013 12:47 am
by Rhindon
[QUOTE=Ashley] @steveyaar - links aimed at promotion are removed outright, without notice, regardless of the user. So just don't post promotional links.[/QUOTE]

Juuust to be clear... So a link to my video game development Facebook group would be considered promo? If so, then I'll surely not put it in my sig.

Re: Dealing with spammers

PostPosted: Sat Mar 23, 2013 12:01 am
by mineet
noticed a lot of users have been banned tonight.

Re: Dealing with spammers

PostPosted: Sun Jul 07, 2013 5:38 pm
by Whiteclaws
@minnet

Weee ! How wonderful !

P.S: Just kidding :)

Re: Dealing with spammers

PostPosted: Sun Jul 07, 2013 8:51 pm
by mineet
@Whiteclaws
I know, I've posted some daft comments.Thanks for reminding me
I'm sure there are many more out there, hopefully hidden now.

In future I will have a much more so sensible approach

Re: Dealing with spammers

PostPosted: Wed Sep 18, 2013 7:07 am
by ryackov
500 reputation is too high of a requirement.

Re: Dealing with spammers

PostPosted: Tue Dec 03, 2013 11:11 am
by csf
ive got a tip so you can catch all (bots), A simple HONEYPOT :)
assume that the bots first visit the robots.txt from here we can send them where-ever we want..

We add some bate to our robots.txt

User-agent: *
Disallow: /tmp/
Disallow: /admin/register.php

The bots follow the bate.   

file register.php

<?php
if (getenv(HTTP_X_FORWARDED_FOR)){
     $ip=getenv(HTTP_X_FORWARDED_FOR);
     } else {
          $ip=getenv(REMOTE_ADDR);
     }
     if ($ip){
          $file_handle = fopen('log.txt', 'a');
          if($file_handle){
               $output = $ip . " -- " . gethostbyaddr($ip) . " -- " . date("Y:m:d:H:i:s") . "\r\n";
               fwrite($file_handle, $output);
               fclose($file_handle);
          }
}
?>
<html><head><title>404 Not Found</title></head>
<body bgcolor=white>
<h1>404 Not Found</h1>

The requested URL /register.php does not exist.

</body></html>

csf2013-12-03 11:24:24

Re: Dealing with spammers

PostPosted: Fri Mar 14, 2014 5:58 pm
by ValhallaInfinite
@ryackov I'm agree with you but well, let's give a try.

Re: Dealing with spammers

PostPosted: Tue Apr 01, 2014 1:17 pm
by VIKINGS
Honestly I think some of these anti spam measures are unnecessary and most often then not end up hurting us real users. For example I still have a message in my inbox that has been sitting there since 18 Feb, and I still can't reply to the guy because I don't have 500 rep.... :cry:

Re: Dealing with spammers

PostPosted: Tue Apr 01, 2014 1:40 pm
by zenox98
@VIKINGS

It's ridiculously easy to get 500 rep, so I don't understand what the problem is?

There has been a great deal of spam of late so any measures to counteract the influx should be applauded, such as the minimum rep count.

Re: Dealing with spammers

PostPosted: Tue Apr 01, 2014 2:04 pm
by VIKINGS
The problem is that I am new with C2(and game development in general) aka I don't have much knowledge to help most people and answer their posts. In fact, at the moment, I'm mostly the one asking for help... :oops:
So forgive me for not making a hundred useless posts all over so I can try and grab some rep.