[quote="David":2tv5sqds]Yeah like that cut out animation thing...man I wish I had known about that program before...I could have used that instead of programming a new behavior
Nah, don't say that. Anime Studio is nothing like the behavior you're making. It's just a program that makes (typically simple and rather primitive looking) cartoons using cardboard cutouts.
Here's a typical example of an animation it can make:http://www.youtube.com/watch?v=W3Q-6M-UM0w
Here's a not so typical example video using the pro version (this person really put time into this one):http://www.youtube.com/watch?v=ZjmMuMhRvFo
Anyway, it can't really be used for anything that would be usable in an actual game. Unless, of coarse, you wanted to make a cutscene with it.
Now the bone movement behavior you mentioned in the update, man, that's something else. I'm already envisioning making a 2D version of Toribash with it or even some ragdoll physics. Would that be possible with the new behavior? If so, that is amazing. Or sounds amazing anyway, I can't wait to try it out and see what it can do.