Defining visibility of a sprites under a family

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Post » Mon Jan 20, 2014 6:18 pm

Can I set the visibility of a specific object inside a family (eg family1.obj3 Set Visible)? I need to make each object in a family only appears when the player clicks another corresponding object. Thanks.
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Post » Mon Jan 20, 2014 8:06 pm

Yes - just choose the required family member (UID/instance variable/mouse over/whatever) and then set visibility as required (or opacity ?)
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