delay in audio after trigger??

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Post » Sun Jan 18, 2015 7:18 pm

hey all I have a really simple trigger/action

player is overlapping object ->
(sub) keyboard "L" is pressed --> play sound



the sound is played but delayed by alot... I hit L then about 15 secs later it plays.... the audio file is no delay for those who will ask...
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Post » Mon Jan 19, 2015 12:15 am

It's work fine in the example, and why your are using sub event?
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Post » Mon Jan 19, 2015 1:27 am

Cause I only wanted the sound played when I hit "L" had another event on the overlap
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Post » Mon Jan 19, 2015 3:33 am

You don't need a subevent.
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