Delayed sounds on device

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Post » Mon Mar 21, 2016 11:05 am

Hello,

I have simple sounds in my game etc. jump, hit, pick up coin... When i emulate project in Intel XDK or in C2, everything works fine, but when i build up the project in XDK and installed it on my device, every sound is delayed. When i jump the sound is being played in the half of the jump. Do you know how to fix this?
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Post » Mon Mar 21, 2016 1:30 pm

Be sure to have the sounds in the Sound directory instead of Music directory. IF you have them in Sounds then you can preload them (project setting and/or Audio object action).

But still some devices have this delay sound and it's manufacturer bug. For instance Samsung Galaxy S4 has this bug as well.
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Post » Mon Mar 21, 2016 2:18 pm

Thank you a lot! :) I have them in Sounds, i will try to preload them on the 1st layout, is it ok? Or do I have to preload them every layout? Im really glad for you help, I hope it will be ok on a lot of devices.
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Post » Mon Mar 21, 2016 2:23 pm

You need to preload them only once.
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