Wastrel, thanks so much. Helpful would have been replying. You gave me a new capx file to look upon which allows me to really play with and better myself. I've now gone in and taken a good look at the new file. I just have a couple more questions about the events if anyone can explain a few things?
I see the variables have changed to differentiate between the jump and before/after the jump.
However it is the "stop ignoring platform user input" that I struggle to understand. Does this create a consistent time gap from when the character lands to the point of the resume of control? Which leads to my further question of, is each sub-event consecutive in execution, starting from the top and working it's way down? So does the SYSTEM-EVERY 1 SECONDS event only happen after the rest or finished, or is that something that is forever happening in the game which it is running?
I know this is all sorts of questions but it's really helping me understand the engine.
Thanks in anticipation and help already given.