Deleting/erasing game saves?

Get help using Construct 2

Post » Tue Jun 14, 2016 9:38 pm

I've asked this before, but don't think I've ever gotten a concrete answer for this. I need to do this, since I will have a function to delete savedata for my Zelda Gamekit. As in the system save/load actions with the engine.

I know from the manual that the save/load savegames are not stored in browser cache (but WebStorage or IndexedDB, instead), which are permanent storages and not affected by clearing browser cache.

Due to that, I'm not sure if there's an easy way to clear savegames, whether it's an expression or some contrived hidden feature I'm not knowing about.
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
B
51
S
24
G
30
Posts: 534
Reputation: 19,620

Post » Tue Jun 14, 2016 9:51 pm

Could you, instead of literally erasing the data, simply overwrite it with reset variables for a new game?
Image



Coming soon on Steam!
B
16
S
9
G
3
Posts: 209
Reputation: 3,476

Post » Tue Jun 14, 2016 10:08 pm

Hmm, maybe. I was attempting to find a solution but disliked having to reset a bunch of values, just to clear a file's savedata.
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
B
51
S
24
G
30
Posts: 534
Reputation: 19,620


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 14 guests