delta Mouse move

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Post » Thu Nov 24, 2011 12:15 pm

I want to rotate the layout, and keep my player facing upwards.
Something like a 2d FPS.

Is there a deltaMouseX? Tried doing this by store mouse positions on each tick, and getting the delta. It has problems when the mouse leaves the canvas/layout.

Is there a local coordinates for the 8 way controller?
Moving the player is in relation to the canvas/layout.
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