[Demo] : new webgl shader : bilinear resize

Show us your completed creations made in Construct 2

Post » Mon Nov 19, 2012 5:03 pm

I ported a quick GLSL shader to get bilinear resize (zoom & shrink) on Sprites when you need it outside of the regulard browser resize :


You can get some "smoothing" effect when you resize your image with it :


The dev page is there : http://www.scirra.com/forum/topic59992_post368714.html#368714, you can now the effect of the various parameter on it.

The demo : https://dl.dropbox.com/u/1412774/WebGLBilinearEffectDemo/index.html
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