Demo of battle system for racing/space ship game

Show us your works in progress and request feedback

Post » Sat Oct 03, 2015 8:25 pm

a bit rough, and can lag on laptops.
I'm working on a star fox based game. start just with a racing, upgrade until a plane, join the army, or fight as fox on foot.

this is a demo of how battles will work, in my opinion is plays like a game in itself.
https://www.dropbox.com/s/uxrxxzzrb06pb ... .capx?dl=0

(space to shoot, B to boost)

so i finished it. now you can shop and upgrade
https://www.dropbox.com/s/uxrxxzzrb06pb ... .capx?dl=0
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Post » Mon Oct 05, 2015 4:05 pm

Zoom out dude, way out. or is there a way to do that in game?
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Post » Tue Oct 06, 2015 7:16 pm

scaling on (layout) (start of layout- set scalling too 0.5, 0.1 is futher out) the annoying part if moving the image point the world is moving to.
i want more maps, so its pointless doing by layer as of yet.

also, theres a map. the blue dot is you, it rotates to your angle too) its built as a racing game,thats why that was just a battle demonstration and a quick shop)
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