Derivative work, Similar Work..

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Post » Sat Nov 03, 2012 3:51 pm

I am currently reading up on Copyright laws.

I would hate to get sued for my game.

Would like some opinions on this :)

Left, Blizzard. Right, Me:




Schoening2012-11-03 15:51:32
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Post » Sat Nov 03, 2012 3:56 pm

[I'm not a lawyer]

It is difficult to define a specific boundary, one side of which is illegal, and the other side legal.

If your works are made originally from scratch by you, that's slightly better. But if you want to be 100% safe, just come up with original work and don't base it off existing copyrighted work.
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Post » Sat Nov 03, 2012 4:14 pm

Thanks Ashley.

Well the point of the Game is to be a homage to a part of World of Warcraft that I am very fond of.

The body (Without hands) is from World of Warcraft, but the mesh was heavily modified.

Would there be a difference if I made the entire mesh myself even though it looks similar?
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Post » Sat Nov 03, 2012 4:50 pm

In my opinion, it's better to be safe than sorry with a commercial game. I'm fairly sure heavily modifying something you are not allowed to use doesn't stop you from being prohibited from using it. But that's just my opinion, I'm not a lawyer ;)
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Post » Sat Nov 03, 2012 5:14 pm

[QUOTE=Schoening]Well the point of the Game is to be a homage to a part of World of Warcraft that I am very fond of.[/QUOTE]
Well, if your intent is to deliberately mimic the game, and the game is copyrighted, that's probably on the wrong side of copyright law. Again I'm not a lawyer, but I still think you'd be better off putting your efforts in to original work.
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Post » Sat Nov 03, 2012 5:18 pm

Also you can't use their models as a base, even if you modify them significantly.

On the other hand, if the game is going to be free and you don't plan to make any money, even something like advertising, I am not sure they'd do anything.
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Post » Sat Nov 03, 2012 5:44 pm

Thanks for the Input people.

Yes I decided to remodel the Human Body to avoid to fall under Derivative work.

I still want the game to be an homage. But I will do this more subtle then previously though.

Change up story elements and such.

I am very fond of the staff... (I love crystals!) But I will try to model something that is a bit less straightforward the same object with a Higher Poly-count.

Look forward to seeing a WIP Topic in the Construct 2 Forums ^^
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Post » Sat Nov 03, 2012 6:54 pm

Yeah. There's no need to make the staff look exactly the same.
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Post » Sun Nov 04, 2012 3:25 pm

[QUOTE=Schoening]Yes I decided to remodel the Human Body to avoid to fall under Derivative work.[/QUOTE]
If you used their model as a base, then it is derivative by definition.
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Post » Sun Nov 04, 2012 4:44 pm

This is an interresting topic.Where do fan made games fit in?.Are they also violating certain copyright laws if it's a fan made game?.How strict are these laws exactly?.There's 1000's off mario , rockman etc clones out there and i don't see them being deleted from certain websites.

I also played a few world off warcraft fanmade games and videos and they don't get deleted or sued.Nor do certain people which has popular tv programs as thier signatures.I think one should read the legal info about a game or whatever first before making a fan made banner ,game etc.
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