Design: Bubble Shooter game with good performance

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Post » Wed Oct 29, 2014 9:07 am

Hi Guys,

I've experimented with more than 3 bubble shooter with different implementations such as Snap, Match and Fall, endless row generation, etc. after all I had slow and had no great performance in iPod Touch 4, however iPod touch 4 runs great with this game:
https://dl.dropboxusercontent.com/u/722 ... index.html which is not made with C2.


I'm kinda disappointed how to accomplish the bubble shooter with more CPU friendly while control of quanity of bubbles and no collisions.

Do you have better ideas?
Thanks!
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Post » Wed Oct 29, 2014 9:11 am

Better ideas than what?
You only show a game which you say wasn't made in Construct2..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Wed Oct 29, 2014 9:16 am

LittleStain wrote:Better ideas than what?
You only show a game which you say wasn't made in Construct2..


I'm looking an useful solution to develop Bubble Shooter in C2 to fulfill the performance very similiar to this game I've posted a link.
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