Hi, This forum has been great help with the other questions I have asked, so after some searching I have decided to ask another question.
If I have a mechanic similar to how puzzle bobble works, how do I make dependent chains fall off when their only connection to the roof has been destroyed?
Here is the capx I have been toying around with.
I have the balls able to destroy when three touch now, but If I were to destroy three that were touching, and there is others connected to their bottom, they will remain, how do I make them fall or destroy?
Thanks for any help. If it doesnt make sense, ask me any questions and ill explain more about what I am trying to do.