I am new to construct 2. I am trying to make a game in which if you are near your enemy and press a button, timing bar appears.if u press another button in the correct timing, then the object which is near you should destroy(more like prince of persia style....when u click the button when the knife flashes u get a clean kill). But the problem is all the other instances of the object which are far away also gets destroyed.
i tried instancing a variable called death and setting its value and then destroying the object if it is true...but i still have the same problem.
is there a way to pick a object which is 10 pixels near my character and delete only that instance of the object.
I think it has something to do with iid and uid but i cant figure out how to do it.
Please help me...thanks in advance