Destructible Terrain Example with CAPX

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Post » Sat Mar 07, 2015 8:27 pm

A Russian Example CAPX Modified and Optimized from http://www.capxdownload.com/ Fairly Simple Setup.
CAPX_Fixed_Destructible_Environment_Example.capx

*Update* 5/2/2015
https://drive.google.com/file/d/0B__ZM26gUqy0MW5sUnFydDN6TzA/view?usp=sharing
Last edited by jerryfriestad on Sat May 02, 2015 5:56 pm, edited 2 times in total.
Check out my first game Axes and Arrows and vote for A&A on Steam Greenlight!
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Post » Mon Mar 09, 2015 5:22 am

Is it compatible with the free version?
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Post » Mon Mar 09, 2015 8:31 am

Only uses 15 events, no families and only 1 layer, so I would say yes.

Remember that the free version can generally open any .capx - even those that exceed the restrictions - but they are unable to alter the file.
If your vision so exceeds your ability, then look to something closer.
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Post » Mon Mar 09, 2015 8:47 am

Excellent work and example
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Post » Mon Mar 09, 2015 10:36 am

Nice. Gonna have a look at this! Sounds interesting.
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or in this thread Archer Devlog
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Post » Sat May 02, 2015 5:57 pm

*Update* 5/2/2015

-Changed the Physics to Box 2D Web for more compatibility with Mobile through CocoonJS
-Adjusted the Physics variables to account for these changes.
Check out my first game Axes and Arrows and vote for A&A on Steam Greenlight!
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Post » Fri May 08, 2015 9:31 pm

@jerryfriestad thank you for this
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