Detect colliding

Get help using Construct 2

Post » Wed Jul 25, 2012 10:36 pm

Hi all,

I've just started with Construct 2. I'm just wondering how to detect when a physics object is colliding with another physics object.

Additionally - coming from Corona SDK, there was something called a 'pre-collision' where impact velocity could be attained. Is there anything similar here?

Any help would be great :)
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