detect user input

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Post » Mon May 20, 2013 5:50 am

i want to make a game like ayodance .. maybe some of you have played this game .. i have some logic problem .. that :

1. how do i detect user input to finish the game ???

2. how do i create a thing randomly that player must to finish it ???

maybe this picture can help you to know what i mean ..




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Post » Mon May 20, 2013 6:08 am

That picture just says, you have a lot of work to do...

You have to be more specific about a certain game mechanic, that you want to achieve...
As long as I can move left, right and fire, I'm Happy...
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Post » Mon May 20, 2013 7:13 am

i just want to know how to detect player'do with that arrow in keyboard or with my my sprite when touched ...

and how to display that arrow randomly ?

and then .. how program know that player input was same with things created with program ...

sorry for my bad english ...
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