Hi, this is my first post here, so please be nice to me
I'm making a custom platform engine, because I want to have double jump. wall jump and stuff like that.
Anyway, when I tell the detector to follow the player's position it lags behind.
How can I fix this?
Thanks in advance!
You also get a nice way to do X acceleration for free if you didn't know how to do it already
(Ok maybe I'm missing something there, TimeDelta perhaps?)
cap: http://www.mediafire.com/?sharekey=a4e6 ... b9a8902bda