[Devlog]Timmy's Misadventures

Show us your works in progress and request feedback

Post » Tue Oct 27, 2015 9:36 pm

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Hey everyone!

I would like to show you a project im working on.
The game is a comedy platformer,"Timmy's Misadventures"

Overview:
The main character of the game is,as the title says,Timmy a little kid who always dreams to be an adventurer...
This time Timmy has to save his beloved teddy bear,Ricky,from an evil scientist.
But in his dreams things never go as they should.....

The game will feature 6 different worlds and 30 levels

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Links:

FB: https://www.facebook.com/Timmysadventures
TWITTER: https://twitter.com/DeadByteStudios

Any Comment or feedback is appreciated
Thanks
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Post » Tue Oct 27, 2015 9:40 pm

cute art, good luck
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Post » Wed Oct 28, 2015 11:10 am

Me likes this! Graphics look great and coherent. What platforms this will be released on?
Have a happy day!
- Markus Lappalainen, Composer & Audio Engineer
Open for commissions!

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Post » Thu Oct 29, 2015 5:39 pm

@taistelusopuli Windows,OSX for now

Few more progress today
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Post » Fri Oct 30, 2015 8:22 am

Sounds good! I like the little twisted black humor you cave in the graphic representation. Referring mainly to the protagonist's death animations ;)
Have a happy day!
- Markus Lappalainen, Composer & Audio Engineer
Open for commissions!

For Hire Thread | LinkedIn | SoundCloud
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Post » Fri Nov 20, 2015 1:32 pm

Hello again,
just finished the 1st world.

Here's a video of the 1st boss fight (there is no music yet and the sfx are temporary)
I would like to have some feedbacks,

https://www.youtube.com/watch?v=ATE5lQmc1tU

and one of the deaths animation on this boss
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Post » Fri Nov 20, 2015 2:22 pm

Really like your art style and it's such a nice concept. It kinda reminded me of Jack the Nipper, an awesome 80s game!
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Post » Wed Nov 25, 2015 11:53 am

I would like to see some indicator of health for the Boss. Maybe it was the lack of music but I didn't feel urgency by just watching. Timmy's movement was so chill and relaxed. Besides these I don't feel the need for much else than the final music and SFX :)
Have a happy day!
- Markus Lappalainen, Composer & Audio Engineer
Open for commissions!

For Hire Thread | LinkedIn | SoundCloud
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