I'm new to all of this. I'm testing on my Nexus 7 in mobile chrome. I was wondering why there is such a discrepancy in FPS when using the Test Over LAN feature compared to cocoonJS. With Test Over LAN my frame rates seem very similar to my desktop. However, I only seem to be getting 14 FPS when testing with cocoon's launch app for android. Which is more accurate?
Is this a common issue? I'm hoping for some clarification.
Secondly. Are there Test Over LAN issues with the iphone5 running IOS6? It doesn't seem to want to load, where as my Nexus 7 works fine. If anyone has run across this, or has a solution, that would be great.