Different browsers, different physical?

Discussion and feedback on Construct 2

Post » Mon Oct 15, 2012 5:08 am

Excuse me for my English.

Hello,
I'm having problems when I visualize my project in web browsers. My character jumps more strongly at Opera in the Mozilla Firefox browser. Causing it to alcanse one platform and the other does not reach the platform and fall. Ie physics behave differently someone can help me on this?

regards
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Post » Mon Oct 15, 2012 3:24 pm

Could it be related to something else besides just the physics calculation?
For example, could it be reading player input differently?

The first thing I would try to is to hard code or program your character or another Non-playing character to do the same jump. That way you can rule out other variables and player input issues.
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Post » Tue Oct 16, 2012 3:13 am

Are you using delta-timing at all?
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