Different levels 1 event sheet

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Post » Sun Feb 23, 2014 8:56 am

How do i make, lets say 5 levels on 1 event sheet and if its level 1 (layout) do that, if level 2 (layout) do something different
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Post » Sun Feb 23, 2014 9:02 am

Why do you need one event sheet for all levels?You can have different event sheets for levels so you won't have to mess too much.
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Post » Sun Feb 23, 2014 9:07 am

i first had it like that but i have a lot of game movements and character movements and i have to recopy them to the new event sheet thats like 100 events for movements, isn't it just easier having one event sheet?>?
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Post » Sun Feb 23, 2014 9:14 am

TristanT wrote:i first had it like that but i have a lot of game movements and character movements and i have to recopy them to the new event sheet thats like 100 events for movements, isn't it just easier having one event sheet?>?

Make one event sheet for movements etc.(Everything common to all layouts)
Right click on the level1(or 2 etc)'s eventsheet, Click include event sheet.
Then include movement eventsheet.
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Post » Sun Feb 23, 2014 9:26 am

Wow Never knew i could do that Thanks Alot that helps
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Post » Sun Feb 23, 2014 9:29 am

TristanT wrote:Wow Never knew i could do that Thanks Alot that helps

Read the manual and tutorials and you'll get to know everything :twisted:
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Post » Sun Feb 23, 2014 9:45 am

the 'right' way is the one that the doc said. but if you make something very simple you could use only one sheet and one event sheet. the trick would be to use layers as levels. level 1 is layer 1,level 2 is layer 2 and so one.and you could move between them by actions., opacity, etc.
and you should always listen to what your doctor has to say :p
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Post » Sun Feb 23, 2014 9:54 am

Roccinio wrote:and you should always listen to what your doctor has to say :p

:lol:
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Post » Sun Feb 23, 2014 10:10 am

Thanks again and yeah should read the manual, bit new to construct
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