Hi! I developed a simple game, it's just like the helicopter game, but in this case it's a little bird that has to fly and avoiding getting hit by some random generated rocks.
I thought i was doing great, but then i noticed it works painfully slow in some computers (i've seen this happen in two laptops) and super fast in others (i've seen this in one Mac laptop).
The key of the game is the speed, because it demands the user to have a good reaction time so when the game goes slowly, it's very easy to play and get points.
Is there a workaround for this?