So basically, here's the deal: I have an object with a platform movement behavior that holds the place of what would ordinarily be the character. The character is always set to the hotspot of the object, so it looks like he is the one with the platform behavior. This prevents the character's hat and legs from getting caught on the side of backdrops.
My problem is that when I'm trying to set the character object's animation to "Running," the way I have the event set up:
[code:23g5e76m]'Placeholder' is walking: Set 'Character' animation to "Running"[/code:23g5e76m]
means that the character's animation is constantly reset to the first frame of Running, eliminating the showing of the other 2 frames in the animation. How do I fix this? I've tried 'Trigger once while true' and it didn't work. Kindly help. XD